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authorRémi Verschelde <rverschelde@gmail.com>2020-03-27 08:44:44 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-27 16:26:34 +0100
commitd1acbbce7f123c2b5fccdefc6417787dc91b6ced (patch)
tree3143b3548ee2e46c4a56881f1284f962cc2ae878 /scene/3d/audio_stream_player_3d.cpp
parentc3a760c5079670854b5f0c197c15218b1606bb2d (diff)
Rename more 2D and 3D nodes to follow convention
Rename editor plugins to match the new node names.
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 5cba16d346..807515219f 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -384,7 +384,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
linear_velocity = velocity_tracker->get_tracked_linear_velocity();
}
- Ref<World> world = get_world();
+ Ref<World3D> world = get_world();
ERR_FAIL_COND(world.is_null());
int new_output_count = 0;