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author | reduz <reduzio@gmail.com> | 2021-07-17 18:22:52 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-18 21:20:02 -0300 |
commit | 6631f66c2a9d54dc80d57df60376c84ce1252d08 (patch) | |
tree | 9b68d49611f1b732e4f3901ff12e3b678d45adbd /scene/3d/audio_stream_player_3d.cpp | |
parent | b76dfde329592ecfd6f6b952082ae21859039e67 (diff) |
Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.
This is part of ongoing work to optimize GUI and the editor.
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index ba559b4ecb..dd8cb1f20d 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -607,7 +607,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { //stop playing if no longer active if (!active.is_set()) { set_physics_process_internal(false); - emit_signal("finished"); + emit_signal(SNAME("finished")); } } } |