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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-03 13:24:28 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-03 13:24:28 +0200 |
commit | 7eabf4c8a322a520c59d63b2bba36be44480101f (patch) | |
tree | 58d65913eeee9aa0309faee8860d3be142eb69bd /scene/3d/arvr_nodes.cpp | |
parent | f64336f1a7ff9c9414be4a82b3dc9fca6c659bf9 (diff) |
dist: Rename Linux mime type to follow system convention
Mime type definitions are usually named like the mime type they define,
i.e. x-godot-project in our case.
It was introduced with reverse DNS naming as that's what FlatHub favors,
so it will need to be renamed there.
Diffstat (limited to 'scene/3d/arvr_nodes.cpp')
0 files changed, 0 insertions, 0 deletions