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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-11-28 13:41:07 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-11-28 16:42:51 +0100
commit21a392341034169fff18db626e1c356545289af5 (patch)
tree945dd4cd61bdfd052e9e9ec1302d0c9a977b4c19 /scene/3d/area.h
parent7735af7e768e16efb4b3b6de1c72c3dfb50c9412 (diff)
Add an `OS.is_window_focused()` getter
This makes it possible to know whether the window is focused at a given time, without having to track the focus state manually using `NOTIFICATION_WM_FOCUS_IN` and `NOTIFICATION_WM_FOCUS_OUT`. This partially addresses #33928.
Diffstat (limited to 'scene/3d/area.h')
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