diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2021-03-17 19:35:42 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-06-04 08:33:50 -0400 |
commit | bbd49dec2379d2c15f7ce4798e4e09bf06b4bba3 (patch) | |
tree | f8568f55684195c28e8668b188e3a922494d9760 /scene/3d/SCsub | |
parent | 5dc923d3863b504d64b19501eaec04749cd975ce (diff) |
Disable Skeleton3D when compiling without 3D
Make animation code not depend on Skeleton3D or even Node3D
Diffstat (limited to 'scene/3d/SCsub')
-rw-r--r-- | scene/3d/SCsub | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/3d/SCsub b/scene/3d/SCsub index ce69e8aa19..40bdaee47d 100644 --- a/scene/3d/SCsub +++ b/scene/3d/SCsub @@ -4,6 +4,5 @@ Import("env") if env["disable_3d"]: env.add_source_files(env.scene_sources, "node_3d.cpp") - env.add_source_files(env.scene_sources, "skeleton_3d.cpp") else: env.add_source_files(env.scene_sources, "*.cpp") |