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authorRémi Verschelde <rverschelde@gmail.com>2019-07-22 13:57:39 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-07-22 15:08:32 +0200
commit66d09a6b4cae73fbb48fe01082af5397c4a75d9a (patch)
tree052f28156bf8b60e33f928b1d3d32918f6988ab1 /scene/3d/SCsub
parent017b224a87064a3d333ba63809a0f12cfe2c4412 (diff)
SCons: Fix uses of [].append instead of env.add_source_files()
Also added support for SCons project-absolute paths (starting with #) and warning about duplicates in add_source_files(), and fixed default_controller_mappings.gen.cpp being included twice after first build due to *.cpp globbing. Part of #30270.
Diffstat (limited to 'scene/3d/SCsub')
-rw-r--r--scene/3d/SCsub10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/3d/SCsub b/scene/3d/SCsub
index 200cf4316f..31a443bad1 100644
--- a/scene/3d/SCsub
+++ b/scene/3d/SCsub
@@ -3,10 +3,10 @@
Import('env')
if env['disable_3d']:
- env.scene_sources.append("3d/spatial.cpp")
- env.scene_sources.append("3d/skeleton.cpp")
- env.scene_sources.append("3d/particles.cpp")
- env.scene_sources.append("3d/visual_instance.cpp")
- env.scene_sources.append("3d/world_environment.cpp")
+ env.add_source_files(env.scene_sources, "spatial.cpp")
+ env.add_source_files(env.scene_sources, "skeleton.cpp")
+ env.add_source_files(env.scene_sources, "particles.cpp")
+ env.add_source_files(env.scene_sources, "visual_instance.cpp")
+ env.add_source_files(env.scene_sources, "world_environment.cpp")
else:
env.add_source_files(env.scene_sources, "*.cpp")