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authorJuan Linietsky <reduzio@gmail.com>2016-01-22 19:49:05 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-01-22 19:49:05 -0300
commitfe46f0d2b2292f1cab1135b753acdeba3aa0aa38 (patch)
tree773d391a5747e6c4737e0379158a5b95e6e5af90 /scene/2d
parentb30839fb08e4e17ca9ba3a76aa46bb263c62e7b6 (diff)
-leftover debug code was causing a crash in navigation 2d, removed it and fixes #3374
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/navigation2d.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index c7542407cb..fe1760b84a 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -494,6 +494,8 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
open_list.erase(least_cost_poly);
}
+#if 0
+debug path
{
Polygon *p=end_poly;
int idx=0;
@@ -514,6 +516,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
break;
}
}
+#endif
if (found_route) {
Vector<Vector2> path;