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authorRémi Verschelde <rverschelde@gmail.com>2023-02-01 10:49:05 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-01 12:11:36 +0100
commite52213e2fa3d8f216a92152caf862be44b8035e2 (patch)
treed0cec26cbfddce57af8684ed31701b8987047d49 /scene/2d
parentc40020513ac8201a449b5ae2eeb58fef0ce0a2a4 (diff)
More codespell fixes, do more changes from previous ignore list
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/navigation_agent_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 380a684c9b..ed6f3b8020 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -140,7 +140,7 @@ void NavigationAgent2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_POST_ENTER_TREE: {
// need to use POST_ENTER_TREE cause with normal ENTER_TREE not all required Nodes are ready.
- // cannot use READY as ready does not get called if Node is readded to SceneTree
+ // cannot use READY as ready does not get called if Node is re-added to SceneTree
set_agent_parent(get_parent());
set_physics_process_internal(true);