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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-21 22:27:40 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-21 22:27:40 +0100 |
commit | df4d827559e1e59b06c98630e3631b8b3fb23939 (patch) | |
tree | 3d934980c1d1ee8f00b019863c5eb9e6f9e3958f /scene/2d | |
parent | b04bc494439193255c85ed9753d28aa92b5adcfa (diff) | |
parent | fee04ccd93ee3cd7d1e2309436343daedb51f0c3 (diff) |
Merge pull request #69349 from reejk/tilemap-use-navigation-layer-layers
Use TileSet navigation layer layers when TileMap generates navigation polygons
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/tile_map.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 6ab13c9aa7..3136752a2e 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1739,6 +1739,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id()); NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); + NavigationServer2D::get_singleton()->region_set_navigation_layers(region, tile_set->get_navigation_layer_layers(layer_index)); NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon); q.navigation_regions[E_cell].write[layer_index] = region; } |