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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-04-07 13:23:40 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-04-20 10:34:00 +0300
commitde4c97758af117af97fad58e4a80ffeba0154ba8 (patch)
tree2139631cc24a59900a840b9371d5043183558fbd /scene/2d
parentf4b0c7a1ea8d86c1dfd96478ca12ad1360903d9d (diff)
Fix more issues found by cppcheck.
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/tile_map.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index cbbadf1178..abfb4401fa 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2512,10 +2512,10 @@ void TileMap::_set_tile_data(int p_layer, const Vector<int> &p_data) {
uint32_t v = decode_uint32(&local[4]);
// Extract the transform flags that used to be in the tilemap.
- bool flip_h = v & (1 << 29);
- bool flip_v = v & (1 << 30);
- bool transpose = v & (1 << 31);
- v &= (1 << 29) - 1;
+ bool flip_h = v & (1UL << 29);
+ bool flip_v = v & (1UL << 30);
+ bool transpose = v & (1UL << 31);
+ v &= (1UL << 29) - 1;
// Extract autotile/atlas coords.
int16_t coord_x = 0;