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author | Yuri Sizov <11782833+YuriSizov@users.noreply.github.com> | 2023-02-17 16:00:34 +0300 |
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committer | GitHub <noreply@github.com> | 2023-02-17 16:00:34 +0300 |
commit | da11c59918721ab44e8986ce47ab3d65764c4e28 (patch) | |
tree | aaf13e26b388dd1c08ba022c1acb6ec2c8029c1e /scene/2d | |
parent | e80e21b5e8bfb0af04b5d87bfdfc67ffe95121ac (diff) | |
parent | 699608804f8895bbb1c2b85ccc326368842614c6 (diff) |
Merge pull request #73470 from Sauermann/fix-touch-screen-button-emulated
Remove device-id restriction from `TouchScreenButton` input events
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/touch_screen_button.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 54ed96f585..1c2903fe22 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -194,10 +194,6 @@ void TouchScreenButton::input(const Ref<InputEvent> &p_event) { return; } - if (p_event->get_device() != 0) { - return; - } - const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event); if (passby_press) { |