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authorMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2018-05-16 20:22:19 -0300
committerGitHub <noreply@github.com>2018-05-16 20:22:19 -0300
commitba134d44b8a5d87cf3694dd8858ec2a495bf6c11 (patch)
treefd028e5ba5135b0703b589e3592fc248d04e5f62 /scene/2d
parent41f79a6f14843406ea3c7f464a899fdc290e4bb0 (diff)
parent69ee7945d70e40c7953e9f587a8d0480db8eda86 (diff)
Merge pull request #15909 from authenticate/tilemap_fix
TileMap Navigation Fixes
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/tile_map.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 60766862cc..5294189c65 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -61,6 +61,7 @@ void TileMap::_notification(int p_what) {
}
pending_update = true;
+ _recreate_quadrants();
_update_dirty_quadrants();
RID space = get_world_2d()->get_space();
_update_quadrant_transform();
@@ -716,7 +717,7 @@ void TileMap::_make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q) {
pending_update = true;
if (!is_inside_tree())
return;
- call_deferred("_update_dirty_quadrants");
+ _update_dirty_quadrants();
}
void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose) {