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author | Micky <micheledevita2@gmail.com> | 2022-09-05 22:08:12 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-11-22 15:46:28 +0100 |
commit | b6db09968dbae879a7d0c172eb22cbd2f307d012 (patch) | |
tree | cf64a3b2f27f175e17ba6dbf352f39c4cc309970 /scene/2d | |
parent | e3a51e53ef055a1fe94351b68173c6dfcd2cb371 (diff) |
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 9ac3083718..2ded209180 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -284,6 +284,9 @@ bool AudioStreamPlayer2D::is_playing() const { return true; } } + if (setplay.get() >= 0) { + return true; // play() has been called this frame, but no playback exists just yet. + } return false; } |