diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-04-05 18:50:09 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-04-05 18:50:09 -0300 |
commit | b4969373b3475799d6b24cdffeda4659c37f0b8a (patch) | |
tree | 5cafdea68a5fe1f79c343c7cdf8def821e7f0b05 /scene/2d | |
parent | 9f33134c93ecbadda70e8eefc50563e29b2eb7f2 (diff) |
-HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists
-expressions in GDScript can take multiple lines if inside parenthesis (python-like)
-Added \ to force linebreaks to GDscript (python-like)
-added exclude objects from raycast
-fixed crashes
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/canvas_item.cpp | 4 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 384 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.h | 88 |
3 files changed, 265 insertions, 211 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 0f87d52d63..2e10ae2edb 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -350,8 +350,10 @@ void CanvasItem::_notification(int p_what) { if (xform_change.in_list()) get_scene()->xform_change_list.remove(&xform_change); _exit_canvas(); - if (C) + if (C) { get_parent()->cast_to<CanvasItem>()->children_items.erase(C); + C=NULL; + } } break; case NOTIFICATION_DRAW: { diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index a2c57b8ffb..540c825485 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -26,173 +26,217 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "ray_cast_2d.h"
-#include "servers/physics_2d_server.h"
-
-void RayCast2D::set_cast_to(const Vector2& p_point) {
-
- cast_to=p_point;
- if (is_inside_scene() && get_scene()->is_editor_hint())
- update();
-
-}
-
-Vector2 RayCast2D::get_cast_to() const{
-
- return cast_to;
-}
-
-bool RayCast2D::is_colliding() const{
-
- return collided;
-}
-Object *RayCast2D::get_collider() const{
-
- if (against==0)
- return NULL;
-
- return ObjectDB::get_instance(against);
-}
-
-int RayCast2D::get_collider_shape() const {
-
- return against_shape;
-}
-Vector2 RayCast2D::get_collision_point() const{
-
- return collision_point;
-}
-Vector2 RayCast2D::get_collision_normal() const{
-
- return collision_normal;
-}
-
-
-void RayCast2D::set_enabled(bool p_enabled) {
-
- enabled=p_enabled;
- if (is_inside_scene() && !get_scene()->is_editor_hint())
- set_fixed_process(p_enabled);
- if (!p_enabled)
- collided=false;
-
-}
-
-
-bool RayCast2D::is_enabled() const {
-
-
- return enabled;
-}
-
-
-void RayCast2D::_notification(int p_what) {
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_SCENE: {
-
- if (enabled && !get_scene()->is_editor_hint())
- set_fixed_process(true);
- else
- set_fixed_process(false);
-
- } break;
- case NOTIFICATION_EXIT_SCENE: {
-
- if (enabled)
- set_fixed_process(false);
-
- } break;
-#ifdef TOOLS_ENABLED
- case NOTIFICATION_DRAW: {
-
- if (!get_scene()->is_editor_hint())
- break;
- Matrix32 xf;
- xf.rotate(cast_to.atan2());
- xf.translate(Vector2(0,cast_to.length()));
-
- //Vector2 tip = Vector2(0,s->get_length());
- Color dcol(0.9,0.2,0.2,0.4);
- draw_line(Vector2(),cast_to,dcol,3);
- Vector<Vector2> pts;
- float tsize=4;
- pts.push_back(xf.xform(Vector2(0,tsize)));
- pts.push_back(xf.xform(Vector2(0.707*tsize,0)));
- pts.push_back(xf.xform(Vector2(-0.707*tsize,0)));
- Vector<Color> cols;
- for(int i=0;i<3;i++)
- cols.push_back(dcol);
-
- draw_primitive(pts,cols,Vector<Vector2>()); //small arrow
-
- } break;
-#endif
-
- case NOTIFICATION_FIXED_PROCESS: {
-
- if (!enabled)
- break;
-
-
-
- Ref<World2D> w2d = get_world_2d();
- ERR_BREAK( w2d.is_null() );
-
- Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(w2d->get_space());
- ERR_BREAK( !dss );
-
- Matrix32 gt = get_global_transform();
-
- Vector2 to = cast_to;
- if (to==Vector2())
- to=Vector2(0,0.01);
-
- Physics2DDirectSpaceState::RayResult rr;
-
- if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr)) {
-
- collided=true;
- against=rr.collider_id;
- collision_point=rr.position;
- collision_normal=rr.normal;
- against_shape=rr.shape;
- } else {
- collided=false;
- }
-
-
-
- } break;
- }
-}
-
-void RayCast2D::_bind_methods() {
-
-
- ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&RayCast2D::set_enabled);
- ObjectTypeDB::bind_method(_MD("is_enabled"),&RayCast2D::is_enabled);
-
- ObjectTypeDB::bind_method(_MD("set_cast_to","local_point"),&RayCast2D::set_cast_to);
- ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast2D::get_cast_to);
-
- ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast2D::is_colliding);
-
- ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast2D::get_collider);
- ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast2D::get_collider_shape);
- ObjectTypeDB::bind_method(_MD("get_collision_point"),&RayCast2D::get_collision_point);
- ObjectTypeDB::bind_method(_MD("get_collision_normal"),&RayCast2D::get_collision_normal);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
-}
-
-RayCast2D::RayCast2D() {
-
- enabled=false;
- against=0;
- collided=false;
- against_shape=0;
- cast_to=Vector2(0,50);
-}
+#include "ray_cast_2d.h" +#include "servers/physics_2d_server.h" +#include "collision_object_2d.h" + +void RayCast2D::set_cast_to(const Vector2& p_point) { + + cast_to=p_point; + if (is_inside_scene() && get_scene()->is_editor_hint()) + update(); + +} + +Vector2 RayCast2D::get_cast_to() const{ + + return cast_to; +} + +bool RayCast2D::is_colliding() const{ + + return collided; +} +Object *RayCast2D::get_collider() const{ + + if (against==0) + return NULL; + + return ObjectDB::get_instance(against); +} + +int RayCast2D::get_collider_shape() const { + + return against_shape; +} +Vector2 RayCast2D::get_collision_point() const{ + + return collision_point; +} +Vector2 RayCast2D::get_collision_normal() const{ + + return collision_normal; +} + + +void RayCast2D::set_enabled(bool p_enabled) { + + enabled=p_enabled; + if (is_inside_scene() && !get_scene()->is_editor_hint()) + set_fixed_process(p_enabled); + if (!p_enabled) + collided=false; + +} + + +bool RayCast2D::is_enabled() const { + + + return enabled; +} + + +void RayCast2D::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_ENTER_SCENE: { + + if (enabled && !get_scene()->is_editor_hint()) + set_fixed_process(true); + else + set_fixed_process(false); + + } break; + case NOTIFICATION_EXIT_SCENE: { + + if (enabled) + set_fixed_process(false); + + } break; +#ifdef TOOLS_ENABLED + case NOTIFICATION_DRAW: { + + if (!get_scene()->is_editor_hint()) + break; + Matrix32 xf; + xf.rotate(cast_to.atan2()); + xf.translate(Vector2(0,cast_to.length())); + + //Vector2 tip = Vector2(0,s->get_length()); + Color dcol(0.9,0.2,0.2,0.4); + draw_line(Vector2(),cast_to,dcol,3); + Vector<Vector2> pts; + float tsize=4; + pts.push_back(xf.xform(Vector2(0,tsize))); + pts.push_back(xf.xform(Vector2(0.707*tsize,0))); + pts.push_back(xf.xform(Vector2(-0.707*tsize,0))); + Vector<Color> cols; + for(int i=0;i<3;i++) + cols.push_back(dcol); + + draw_primitive(pts,cols,Vector<Vector2>()); //small arrow + + } break; +#endif + + case NOTIFICATION_FIXED_PROCESS: { + + if (!enabled) + break; + + + + Ref<World2D> w2d = get_world_2d(); + ERR_BREAK( w2d.is_null() ); + + Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(w2d->get_space()); + ERR_BREAK( !dss ); + + Matrix32 gt = get_global_transform(); + + Vector2 to = cast_to; + if (to==Vector2()) + to=Vector2(0,0.01); + + Physics2DDirectSpaceState::RayResult rr; + + if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude)) { + + collided=true; + against=rr.collider_id; + collision_point=rr.position; + collision_normal=rr.normal; + against_shape=rr.shape; + } else { + collided=false; + } + + + + } break; + } +} + +void RayCast2D::add_exception_rid(const RID& p_rid) { + + exclude.insert(p_rid); +} + +void RayCast2D::add_exception(const Object* p_object){ + + ERR_FAIL_NULL(p_object); + CollisionObject2D *co=((Object*)p_object)->cast_to<CollisionObject2D>(); + if (!co) + return; + add_exception_rid(co->get_rid()); +} + +void RayCast2D::remove_exception_rid(const RID& p_rid) { + + exclude.erase(p_rid); +} + +void RayCast2D::remove_exception(const Object* p_object){ + + ERR_FAIL_NULL(p_object); + CollisionObject2D *co=((Object*)p_object)->cast_to<CollisionObject2D>(); + if (!co) + return; + remove_exception_rid(co->get_rid()); +} + + +void RayCast2D::clear_exceptions(){ + + exclude.clear(); +} + + +void RayCast2D::_bind_methods() { + + + ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&RayCast2D::set_enabled); + ObjectTypeDB::bind_method(_MD("is_enabled"),&RayCast2D::is_enabled); + + ObjectTypeDB::bind_method(_MD("set_cast_to","local_point"),&RayCast2D::set_cast_to); + ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast2D::get_cast_to); + + ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast2D::is_colliding); + + ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast2D::get_collider); + ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast2D::get_collider_shape); + ObjectTypeDB::bind_method(_MD("get_collision_point"),&RayCast2D::get_collision_point); + ObjectTypeDB::bind_method(_MD("get_collision_normal"),&RayCast2D::get_collision_normal); + + ObjectTypeDB::bind_method(_MD("add_exception_rid","rid"),&RayCast2D::add_exception_rid); + ObjectTypeDB::bind_method(_MD("add_exception","node"),&RayCast2D::add_exception); + + ObjectTypeDB::bind_method(_MD("remove_exception_rid","rid"),&RayCast2D::remove_exception_rid); + ObjectTypeDB::bind_method(_MD("remove_exception","node"),&RayCast2D::remove_exception); + + ObjectTypeDB::bind_method(_MD("clear_exceptions"),&RayCast2D::clear_exceptions); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to")); +} + +RayCast2D::RayCast2D() { + + enabled=false; + against=0; + collided=false; + against_shape=0; + cast_to=Vector2(0,50); +} diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index 62bcb946a6..32b95fbefe 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -26,43 +26,51 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef RAY_CAST_2D_H
-#define RAY_CAST_2D_H
-
-#include "scene/2d/node_2d.h"
-
-class RayCast2D : public Node2D {
-
- OBJ_TYPE(RayCast2D,Node2D);
-
-
- bool enabled;
- bool collided;
- ObjectID against;
- int against_shape;
- Vector2 collision_point;
- Vector2 collision_normal;
-
- Vector2 cast_to;
-protected:
-
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void set_enabled(bool p_enabled);
- bool is_enabled() const;
-
- void set_cast_to(const Vector2& p_point);
- Vector2 get_cast_to() const;
-
- bool is_colliding() const;
- Object *get_collider() const;
- int get_collider_shape() const;
- Vector2 get_collision_point() const;
- Vector2 get_collision_normal() const;
-
- RayCast2D();
-};
-
-#endif // RAY_CAST_2D_H
+#ifndef RAY_CAST_2D_H +#define RAY_CAST_2D_H + +#include "scene/2d/node_2d.h" + +class RayCast2D : public Node2D { + + OBJ_TYPE(RayCast2D,Node2D); + + + bool enabled; + bool collided; + ObjectID against; + int against_shape; + Vector2 collision_point; + Vector2 collision_normal; + Set<RID> exclude; + + + Vector2 cast_to; +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_enabled(bool p_enabled); + bool is_enabled() const; + + void set_cast_to(const Vector2& p_point); + Vector2 get_cast_to() const; + + bool is_colliding() const; + Object *get_collider() const; + int get_collider_shape() const; + Vector2 get_collision_point() const; + Vector2 get_collision_normal() const; + + void add_exception_rid(const RID& p_rid); + void add_exception(const Object* p_object); + void remove_exception_rid(const RID& p_rid); + void remove_exception(const Object* p_object); + void clear_exceptions(); + + RayCast2D(); +}; + +#endif // RAY_CAST_2D_H |