diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-26 00:24:08 +0100 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-06-21 17:02:52 +0200 |
commit | b3fe2732e3a540960ae4bed0ef69b5dd8939ee08 (patch) | |
tree | 751b289587ba4b0f060ad151f76d416ee64e4cf1 /scene/2d | |
parent | f3bf0334bbbb3308d496425df0750e5ddf3e1fe8 (diff) |
Allow using CanvasItemMaterial in the TileSet editor
Previously, only ShaderMaterial overrides could be added.
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/tile_map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 6d04dcdc71..9c4b0feea2 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1090,7 +1090,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List q.occluders.clear(); // Those allow to group cell per material or z-index. - Ref<ShaderMaterial> prev_material; + Ref<Material> prev_material; int prev_z_index = 0; RID prev_canvas_item; @@ -1129,7 +1129,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile); } - Ref<ShaderMaterial> mat = tile_data->get_material(); + Ref<Material> mat = tile_data->get_material(); int z_index = tile_data->get_z_index(); // Quandrant pos. |