diff options
author | ShyRed <ShyRed@users.noreply.github.com> | 2019-03-24 10:38:31 +0100 |
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committer | ShyRed <ShyRed@users.noreply.github.com> | 2019-04-23 18:06:48 +0200 |
commit | a9d4cde0f5abc399332dde0c7415b99a5796eb34 (patch) | |
tree | 1063803662cb51ad51ac81063a8e532fb3d30cc6 /scene/2d | |
parent | 6098a7f1914f64c77d689f54d5432095911b744f (diff) |
Allow adding disabled shapes
Adds the ability to directly add disabled shapes to a collision object. Before this commit a shape has always been assumed to be enabled and had to be disabled in an extra step.
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/collision_object_2d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index f43d97eb2a..375375285d 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -251,9 +251,9 @@ void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2 s.index = total_subshapes; s.shape = p_shape; if (area) { - Physics2DServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform); + Physics2DServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled); } else { - Physics2DServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform); + Physics2DServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled); } sd.shapes.push_back(s); |