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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-13 14:48:16 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-13 14:48:16 +0200 |
commit | a3dd18b12e13938492e571cfabf0ec514bf97c75 (patch) | |
tree | 4ff9e9777a1e72f8a4f65c8e432e8d50c1a9c354 /scene/2d | |
parent | d0c2ac8a0edefaed11c9307fe5054b5bc9482f8b (diff) | |
parent | 75e3f6b732005ba3a2499656e3623f5716beaa6b (diff) |
Merge pull request #39976 from aaronfranke/tilemap-vec2i
Update TileMap to use Vector2i
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/tile_map.cpp | 6 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 4400198497..0afead0863 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -902,7 +902,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(p); } -Vector2 TileMap::map_to_world(const Vector2 &p_pos) const { +Vector2 TileMap::map_to_world(const Vector2i &p_pos) const { // SHOULD RETURN THE CENTER OF THE TILE ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2()); @@ -980,7 +980,7 @@ Vector2 TileMap::map_to_world(const Vector2 &p_pos) const { } Vector2i TileMap::world_to_map(const Vector2 &p_pos) const { - ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2()); + ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i()); Vector2 ret = p_pos; ret /= tile_set->get_tile_size(); @@ -1143,7 +1143,7 @@ Vector2i TileMap::world_to_map(const Vector2 &p_pos) const { } else { ret = (ret + Vector2(0.00005, 0.00005)).floor(); } - return ret; + return Vector2i(ret); } bool TileMap::is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const { diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 704897da15..e9dbccbdb9 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -264,7 +264,7 @@ public: void update_dirty_quadrants(); - Vector2 map_to_world(const Vector2 &p_pos) const; + Vector2 map_to_world(const Vector2i &p_pos) const; Vector2i world_to_map(const Vector2 &p_pos) const; bool is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const; |