diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-03-03 22:51:12 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:38 +0100 |
commit | 9e08742de81b062c30b7984900a55d5150a4bd17 (patch) | |
tree | 6570bbc8bdcc17e0538d0361156f041b24c2614d /scene/2d | |
parent | f8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (diff) |
Added a Window node, and made it the scene root.
Still a lot of work to do.
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/camera_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/canvas_item.cpp | 2 | ||||
-rw-r--r-- | scene/2d/node_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/sprite.cpp | 2 | ||||
-rw-r--r-- | scene/2d/touch_screen_button.cpp | 2 | ||||
-rw-r--r-- | scene/2d/visibility_notifier_2d.cpp | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 3ef4dfe5f1..df0b17800f 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -32,7 +32,7 @@ #include "core/engine.h" #include "scene/2d/area_2d.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" void AudioStreamPlayer2D::_mix_audio() { diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 04b5260444..7a106ef79a 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -32,7 +32,7 @@ #define CAMERA_2D_H #include "scene/2d/node_2d.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" class Camera2D : public Node2D { diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 0f93a61b09..959be53028 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -34,7 +34,7 @@ #include "core/message_queue.h" #include "core/method_bind_ext.gen.inc" #include "scene/main/canvas_layer.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "scene/resources/font.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index df21538609..0b0b9820d3 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -32,7 +32,7 @@ #include "core/message_queue.h" #include "scene/gui/control.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "servers/visual_server.h" #ifdef TOOLS_ENABLED diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 7eaafe5348..a6fb6f7435 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -32,7 +32,7 @@ #include "core/core_string_names.h" #include "core/os/os.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "scene/scene_string_names.h" #ifdef TOOLS_ENABLED diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 0f79e12275..7efc6479f9 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -33,7 +33,7 @@ #include "core/input/input.h" #include "core/input/input_map.h" #include "core/os/os.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" void TouchScreenButton::set_texture(const Ref<Texture2D> &p_texture) { diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index 54511bbe1b..65dabb92b1 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -35,7 +35,7 @@ #include "scene/2d/animated_sprite.h" #include "scene/2d/physics_body_2d.h" #include "scene/animation/animation_player.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" #include "scene/scene_string_names.h" #ifdef TOOLS_ENABLED |