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authorRémi Verschelde <rverschelde@gmail.com>2023-02-17 14:06:55 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-17 14:06:55 +0100
commit9583c201716be4961d898a3daab20337f893b97c (patch)
tree2564cd0cdfd87451bb8873bc18a1f0f981b1a317 /scene/2d
parent1e3f42fccbf680f9e8d70af5ff114373d5e4ebab (diff)
parent20416169347ee2c365f01f6d7987dd78315488d5 (diff)
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
Fix hanging if audiostream's pitch_scale is NaN
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 902fba38bf..c175edb6cb 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -234,7 +234,7 @@ float AudioStreamPlayer2D::get_volume_db() const {
}
void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) {
- ERR_FAIL_COND(p_pitch_scale <= 0.0);
+ ERR_FAIL_COND(!(p_pitch_scale > 0.0));
pitch_scale = p_pitch_scale;
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
AudioServer::get_singleton()->set_playback_pitch_scale(playback, p_pitch_scale);