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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-04-27 10:08:26 +0200
committerGitHub <noreply@github.com>2022-04-27 10:08:26 +0200
commit8dfa12cae729258155fbad51ed41f1bb3ad1006a (patch)
tree15a556638bbff71f35e8b42879ccd6570e1f64fb /scene/2d
parentf8cfff2aa6adcb2665f237d487611f8b2a63099f (diff)
parentde4c97758af117af97fad58e4a80ffeba0154ba8 (diff)
Merge pull request #59979 from bruvzg/cpp_check2
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/tile_map.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 85cea0d915..cab57146b1 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2512,10 +2512,10 @@ void TileMap::_set_tile_data(int p_layer, const Vector<int> &p_data) {
uint32_t v = decode_uint32(&local[4]);
// Extract the transform flags that used to be in the tilemap.
- bool flip_h = v & (1 << 29);
- bool flip_v = v & (1 << 30);
- bool transpose = v & (1 << 31);
- v &= (1 << 29) - 1;
+ bool flip_h = v & (1UL << 29);
+ bool flip_v = v & (1UL << 30);
+ bool transpose = v & (1UL << 31);
+ v &= (1UL << 29) - 1;
// Extract autotile/atlas coords.
int16_t coord_x = 0;