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authorGen <z.rz2323721@gmail.com>2015-07-27 08:36:21 +0800
committerGen <z.rz2323721@gmail.com>2015-07-27 08:36:21 +0800
commit88bf7f35e18f968c14223e4a48f810b003955b88 (patch)
tree802d3e9848640644eee3657bbbfe153c17f24801 /scene/2d
parent07c99e11f5939699fefa10fab0b898ddc9246f85 (diff)
Fixed the mouse position for control when it is in a canvas_layer.
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/canvas_item.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 789c6bdbe4..19b1057abe 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -1146,6 +1146,8 @@ Matrix32 CanvasItem::get_canvas_transform() const {
if (canvas_layer)
return canvas_layer->get_transform();
+ else if (get_parent()->cast_to<CanvasItem>())
+ return get_parent()->cast_to<CanvasItem>()->get_canvas_transform();
else
return get_viewport()->get_canvas_transform();