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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-02-17 00:21:00 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-02-17 00:21:00 +0100
commit6b52aa67b8d66fa690764cd0a40772f198250ce4 (patch)
tree514e36cfffa9428e689b3cff8752833a1faca7c1 /scene/2d
parent73ece5ba1962eb3c19ac529b8cb4ac18aefd5cac (diff)
Add a property hint for the Line2D Round Precision property
This prevents choosing extremely high values which cause performance issues for no visual benefit.
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/line_2d.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 312ba0272e..2716bb2e25 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -247,10 +247,7 @@ float Line2D::get_sharp_limit() const {
}
void Line2D::set_round_precision(int p_precision) {
- if (p_precision < 1) {
- p_precision = 1;
- }
- _round_precision = p_precision;
+ _round_precision = MAX(1, p_precision);
update();
}
@@ -409,7 +406,7 @@ void Line2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "end_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round"), "set_end_cap_mode", "get_end_cap_mode");
ADD_GROUP("Border", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sharp_limit"), "set_sharp_limit", "get_sharp_limit");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision"), "set_round_precision", "get_round_precision");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision", PROPERTY_HINT_RANGE, "1,32,1"), "set_round_precision", "get_round_precision");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased");
BIND_ENUM_CONSTANT(LINE_JOINT_SHARP);