diff options
author | luz.paz <luzpaz@users.noreply.github.com> | 2018-02-21 11:30:55 -0500 |
---|---|---|
committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-02-21 19:46:06 +0100 |
commit | 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5 (patch) | |
tree | 74a9d00318eb6666ae65ae222d22f7d0352cc2ca /scene/2d | |
parent | 6afaf83de39d29746f8852daadadc0d46483c7ef (diff) |
Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index fc67d28a29..f998f23d3b 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -226,14 +226,14 @@ void AudioStreamPlayer2D::_notification(int p_what) { setseek = setplay; active = true; setplay = -1; - //do not update, this makes it easier to animate (will shut off otherise) + //do not update, this makes it easier to animate (will shut off otherwise) //_change_notify("playing"); //update property in editor } //stop playing if no longer active if (!active) { set_physics_process_internal(false); - //do not update, this makes it easier to animate (will shut off otherise) + //do not update, this makes it easier to animate (will shut off otherwise) //_change_notify("playing"); //update property in editor emit_signal("finished"); } |