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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-20 21:10:10 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-20 21:10:10 +0200 |
commit | 5c66771e3ebccdfec55bb94ea521d2f24cb6200a (patch) | |
tree | 80bea3ee8792cb19e719221987faf1a2bf1e88a3 /scene/2d | |
parent | 7b88ac08437d3bd062efcbdd40c215b533032412 (diff) | |
parent | 072e40368e19e0f88ec1fbb61fe463a6fffcca36 (diff) |
Merge pull request #29283 from qarmin/fix_some_always_same_values
Remove always true/false values
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/joints_2d.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index 5b14b3e8e1..d8156a0afe 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -61,9 +61,7 @@ void Joint2D::_update_joint(bool p_only_free) { if (!body_a || !body_b) return; - if (!body_a) { - SWAP(body_a, body_b); - } + SWAP(body_a, body_b); joint = _configure_joint(body_a, body_b); |