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authorJuan Linietsky <reduzio@gmail.com>2015-06-07 00:25:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-06-07 00:25:37 -0300
commit5064cc50066e2b6783805d77cf41a3552a4d155c (patch)
tree454ce9e663ae55a7c117707e4d7ad6109781c865 /scene/2d
parentb524b40fdc5325c840192ce92dbed8108ccef2d9 (diff)
parent590afbcac461f87b05391996ca85d32627c81a75 (diff)
Merge pull request #1932 from Faless/gravity_distance_full
Calculate gravity based on distance from body to gravity point
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/area_2d.cpp16
-rw-r--r--scene/2d/area_2d.h4
2 files changed, 20 insertions, 0 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index e30333377f..f9e79e25bc 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -52,6 +52,17 @@ bool Area2D::is_gravity_a_point() const{
return gravity_is_point;
}
+void Area2D::set_gravity_distance_scale(real_t p_scale){
+
+ gravity_distance_scale=p_scale;
+ Physics2DServer::get_singleton()->area_set_param(get_rid(),Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE,p_scale);
+
+}
+
+real_t Area2D::get_gravity_distance_scale() const{
+ return gravity_distance_scale;
+}
+
void Area2D::set_gravity_vector(const Vector2& p_vec){
gravity_vec=p_vec;
@@ -583,6 +594,9 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_gravity_is_point","enable"),&Area2D::set_gravity_is_point);
ObjectTypeDB::bind_method(_MD("is_gravity_a_point"),&Area2D::is_gravity_a_point);
+ ObjectTypeDB::bind_method(_MD("set_gravity_distance_scale","distance_scale"),&Area2D::set_gravity_distance_scale);
+ ObjectTypeDB::bind_method(_MD("get_gravity_distance_scale"),&Area2D::get_gravity_distance_scale);
+
ObjectTypeDB::bind_method(_MD("set_gravity_vector","vector"),&Area2D::set_gravity_vector);
ObjectTypeDB::bind_method(_MD("get_gravity_vector"),&Area2D::get_gravity_vector);
@@ -639,6 +653,7 @@ void Area2D::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
@@ -657,6 +672,7 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
set_gravity(98);;
set_gravity_vector(Vector2(0,1));
gravity_is_point=false;
+ gravity_distance_scale=0;
linear_damp=0.1;
angular_damp=1;
locked=false;
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 72b507103a..f5a88390e7 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -49,6 +49,7 @@ private:
Vector2 gravity_vec;
real_t gravity;
bool gravity_is_point;
+ real_t gravity_distance_scale;
real_t linear_damp;
real_t angular_damp;
uint32_t collision_mask;
@@ -132,6 +133,9 @@ public:
void set_gravity_is_point(bool p_enabled);
bool is_gravity_a_point() const;
+ void set_gravity_distance_scale(real_t p_scale);
+ real_t get_gravity_distance_scale() const;
+
void set_gravity_vector(const Vector2& p_vec);
Vector2 get_gravity_vector() const;