diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-12-10 16:58:11 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-10 16:58:11 +0100 |
commit | 4f9b6d9a3f7ba9315312c563ca6f805b60b635ab (patch) | |
tree | dc4f929b348b836be6056c027a67a02e48995a6c /scene/2d | |
parent | f675b6b6237696788df1ad9c1f2d9f3d2b025352 (diff) | |
parent | 0c06ed98fb1e4c9e0aaaaef7ddab38ed952a996a (diff) |
Merge pull request #51235 from AnilBK/awkward-funcs
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/animated_sprite_2d.cpp | 19 | ||||
-rw-r--r-- | scene/2d/animated_sprite_2d.h | 4 |
2 files changed, 9 insertions, 14 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 4fc5c4c21f..0bcd49432e 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -366,7 +366,7 @@ void AnimatedSprite2D::_res_changed() { update(); } -void AnimatedSprite2D::_set_playing(bool p_playing) { +void AnimatedSprite2D::set_playing(bool p_playing) { if (playing == p_playing) { return; } @@ -375,7 +375,7 @@ void AnimatedSprite2D::_set_playing(bool p_playing) { set_process_internal(playing); } -bool AnimatedSprite2D::_is_playing() const { +bool AnimatedSprite2D::is_playing() const { return playing; } @@ -389,15 +389,11 @@ void AnimatedSprite2D::play(const StringName &p_animation, const bool p_backward } } - _set_playing(true); + set_playing(true); } void AnimatedSprite2D::stop() { - _set_playing(false); -} - -bool AnimatedSprite2D::is_playing() const { - return playing; + set_playing(false); } double AnimatedSprite2D::_get_frame_duration() { @@ -455,12 +451,11 @@ void AnimatedSprite2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite2D::set_animation); ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite2D::get_animation); - ClassDB::bind_method(D_METHOD("_set_playing", "playing"), &AnimatedSprite2D::_set_playing); - ClassDB::bind_method(D_METHOD("_is_playing"), &AnimatedSprite2D::_is_playing); + ClassDB::bind_method(D_METHOD("set_playing", "playing"), &AnimatedSprite2D::set_playing); + ClassDB::bind_method(D_METHOD("is_playing"), &AnimatedSprite2D::is_playing); ClassDB::bind_method(D_METHOD("play", "anim", "backwards"), &AnimatedSprite2D::play, DEFVAL(StringName()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("stop"), &AnimatedSprite2D::stop); - ClassDB::bind_method(D_METHOD("is_playing"), &AnimatedSprite2D::is_playing); ClassDB::bind_method(D_METHOD("set_centered", "centered"), &AnimatedSprite2D::set_centered); ClassDB::bind_method(D_METHOD("is_centered"), &AnimatedSprite2D::is_centered); @@ -488,7 +483,7 @@ void AnimatedSprite2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation"); ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale"), "set_speed_scale", "get_speed_scale"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "_set_playing", "_is_playing"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "set_playing", "is_playing"); ADD_GROUP("Offset", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); diff --git a/scene/2d/animated_sprite_2d.h b/scene/2d/animated_sprite_2d.h index ac4b20a6d9..976cc57fd5 100644 --- a/scene/2d/animated_sprite_2d.h +++ b/scene/2d/animated_sprite_2d.h @@ -57,8 +57,6 @@ class AnimatedSprite2D : public Node2D { double _get_frame_duration(); void _reset_timeout(); - void _set_playing(bool p_playing); - bool _is_playing() const; Rect2 _get_rect() const; protected: @@ -85,6 +83,8 @@ public: void play(const StringName &p_animation = StringName(), const bool p_backwards = false); void stop(); + + void set_playing(bool p_playing); bool is_playing() const; void set_animation(const StringName &p_animation); |