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authormarynate <mary.w.nate@gmail.com>2014-04-02 14:47:47 +0800
committermarynate <mary.w.nate@gmail.com>2014-04-02 15:48:02 +0800
commit4676aac33539adb78ed64c4645721dba041a749a (patch)
treedb8a7a4c01094c7441639a66fea6564482ef8ec8 /scene/2d
parente20e3c9525c2f0d5bb95e85138a8d88a0088d439 (diff)
Fix #240 TouchScreenButton release signal is not valid
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/screen_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 871c351479..32a5323419 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -357,7 +357,7 @@ void TouchScreenButton::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"visibility_mode",PROPERTY_HINT_ENUM,"Always,TouchScreen Only"),_SCS("set_visibility_mode"),_SCS("get_visibility_mode"));
ADD_SIGNAL( MethodInfo("pressed" ) );
- ADD_SIGNAL( MethodInfo("release" ) );
+ ADD_SIGNAL( MethodInfo("released" ) );