diff options
author | MarianoGNU <marianognu.easyrpg@gmail.com> | 2015-10-17 23:38:33 -0300 |
---|---|---|
committer | MarianoGNU <marianognu.easyrpg@gmail.com> | 2015-10-17 23:38:33 -0300 |
commit | 4452e262539ad9d52a5980305584d897829986d1 (patch) | |
tree | cde7f3bdc36e727a21f55938a131083f84e043a6 /scene/2d | |
parent | 68fb30aaea0acf3ff279831d2d77b2e7129e4b69 (diff) | |
parent | 97f483af0a3e040f73c2df957bd092af2f6c085b (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/joints_2d.cpp | 28 | ||||
-rw-r--r-- | scene/2d/joints_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/parallax_background.cpp | 20 | ||||
-rw-r--r-- | scene/2d/parallax_background.h | 4 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 17 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.h | 4 |
6 files changed, 73 insertions, 6 deletions
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index c1e91c2ecd..1df936535f 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -126,7 +126,7 @@ void Joint2D::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") ); ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.01"), _SCS("set_bias"),_SCS("get_bias") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") ); } @@ -175,15 +175,37 @@ RID PinJoint2D::_configure_joint() { //add a collision exception between both Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid()); } + RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); + Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness); + return pj; - return Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); +} + +void PinJoint2D::set_softness(real_t p_softness) { + + softness=p_softness; + update(); + if (get_joint().is_valid()) + Physics2DServer::get_singleton()->pin_joint_set_param(get_joint(), Physics2DServer::PIN_JOINT_SOFTNESS, p_softness); } +real_t PinJoint2D::get_softness() const { -PinJoint2D::PinJoint2D() { + return softness; +} + +void PinJoint2D::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness); + ObjectTypeDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness")); +} + +PinJoint2D::PinJoint2D() { + softness = 0; } diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index ac72c6ce59..908e3a158e 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -72,13 +72,17 @@ class PinJoint2D : public Joint2D { OBJ_TYPE(PinJoint2D,Joint2D); + real_t softness; + protected: void _notification(int p_what); virtual RID _configure_joint(); + static void _bind_methods(); public: - + void set_softness(real_t p_stiffness); + real_t get_softness() const; PinJoint2D(); }; diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 109546bde3..8bb4eb55ba 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -110,7 +110,10 @@ void ParallaxBackground::_update_scroll() { if (!l) continue; - l->set_base_offset_and_scale(ofs,scale); + if (ignore_camera_zoom) + l->set_base_offset_and_scale(ofs, 1.0); + else + l->set_base_offset_and_scale(ofs, scale); } } @@ -165,6 +168,18 @@ Point2 ParallaxBackground::get_limit_end() const { return limit_end; } +void ParallaxBackground::set_ignore_camera_zoom(bool ignore){ + + ignore_camera_zoom = ignore; + +} + +bool ParallaxBackground::is_ignore_camera_zoom(){ + + return ignore_camera_zoom; + +} + void ParallaxBackground::_bind_methods() { ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved); @@ -178,6 +193,8 @@ void ParallaxBackground::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin); ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end); ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end); + ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom); + ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset")); @@ -185,6 +202,7 @@ void ParallaxBackground::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom")); } diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 363236b2ad..8dede07a16 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer { String group_name; Point2 limit_begin; Point2 limit_end; + bool ignore_camera_zoom; void _update_scroll(); protected: @@ -72,6 +73,9 @@ public: void set_limit_end(const Point2& p_ofs); Point2 get_limit_end() const; + void set_ignore_camera_zoom(bool ignore); + bool is_ignore_camera_zoom(); + ParallaxBackground(); }; diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 05594fd79c..acc4c620e6 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -53,6 +53,16 @@ uint32_t RayCast2D::get_layer_mask() const { return layer_mask; } +void RayCast2D::set_type_mask(uint32_t p_mask) { + + type_mask=p_mask; +} + +uint32_t RayCast2D::get_type_mask() const { + + return type_mask; +} + bool RayCast2D::is_colliding() const{ return collided; @@ -162,7 +172,7 @@ void RayCast2D::_notification(int p_what) { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask)) { + if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) { collided=true; against=rr.collider_id; @@ -241,9 +251,13 @@ void RayCast2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast2D::set_layer_mask); ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast2D::get_layer_mask); + ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast2D::set_type_mask); + ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast2D::get_type_mask); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to")); ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask")); } RayCast2D::RayCast2D() { @@ -253,5 +267,6 @@ RayCast2D::RayCast2D() { collided=false; against_shape=0; layer_mask=1; + type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION; cast_to=Vector2(0,50); } diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index c7616be523..8c3ce8b3b3 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -44,6 +44,7 @@ class RayCast2D : public Node2D { Vector2 collision_normal; Set<RID> exclude; uint32_t layer_mask; + uint32_t type_mask; Vector2 cast_to; @@ -62,6 +63,9 @@ public: void set_layer_mask(uint32_t p_mask); uint32_t get_layer_mask() const; + void set_type_mask(uint32_t p_mask); + uint32_t get_type_mask() const; + bool is_colliding() const; Object *get_collider() const; int get_collider_shape() const; |