diff options
author | luz paz <luzpaz@pm.me> | 2022-07-21 07:37:00 -0400 |
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committer | luz paz <luzpaz@pm.me> | 2022-07-21 07:38:23 -0400 |
commit | 38aaaa3cf94e7f6043f6371254d0b4d8a08e7be9 (patch) | |
tree | b2d553015080a045266c26493d6a582cc70946ac /scene/2d | |
parent | a9e4eac7b965450234c7a4fb2de1346a23ca67f2 (diff) |
Fix various typos not caught by codespell
Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/tile_map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 0ac94b9d45..012bf01df9 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -130,7 +130,7 @@ public: } String to_string() const { - return vformat("Constraint {pos:%s, bit:%d, terrain:%d, priotity:%d}", base_cell_coords, bit, terrain, priority); + return vformat("Constraint {pos:%s, bit:%d, terrain:%d, priority:%d}", base_cell_coords, bit, terrain, priority); } Vector2i get_base_cell_coords() const { |