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author | George Marques <george@gmarqu.es> | 2020-01-09 13:59:33 -0300 |
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committer | George Marques <george@gmarqu.es> | 2020-01-09 13:59:33 -0300 |
commit | 3718f8f5925bad0662d9ae84192d094b5da4d644 (patch) | |
tree | 2eae81ee33b67e204def8ea4b9e549c89e5753bf /scene/2d | |
parent | e97e951741c5f1a5865e1b551edb184af6374999 (diff) |
GDScript: Validate object instance on `is` operation
Avoids crashes on debug mode. Instead it now breaks the execution and
show the error in-editor. Will still crash on release.
Also add a similar check to Marshalls to ensure the debugger doesn't
crash when trying to serialize the invalid instance.
Diffstat (limited to 'scene/2d')
0 files changed, 0 insertions, 0 deletions