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authorRémi Verschelde <rverschelde@gmail.com>2022-11-20 11:43:22 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-20 11:43:22 +0100
commit28c4a4a965fbb53e473e99e477a92a66807aa008 (patch)
tree111c763fea3a60dbdfd97724e906214611818317 /scene/2d
parent661d034be531a52de6484efdc7a0246f4cea7771 (diff)
parent2a0afb1dccbc9f99741b561105cab1a6921ae165 (diff)
Merge pull request #68891 from Calinou/collision-exception-improve-error-message
Improve collision exception error messages for easier understanding
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/physics_body_2d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 0f3e6c7529..b22d00cf53 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -162,14 +162,14 @@ TypedArray<PhysicsBody2D> PhysicsBody2D::get_collision_exceptions() {
void PhysicsBody2D::add_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
- ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody2D type.");
+ ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two nodes that inherit from PhysicsBody2D.");
PhysicsServer2D::get_singleton()->body_add_collision_exception(get_rid(), physics_body->get_rid());
}
void PhysicsBody2D::remove_collision_exception_with(Node *p_node) {
ERR_FAIL_NULL(p_node);
PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
- ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody2D type.");
+ ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two nodes that inherit from PhysicsBody2D.");
PhysicsServer2D::get_singleton()->body_remove_collision_exception(get_rid(), physics_body->get_rid());
}