diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-11-03 17:27:36 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-03 17:27:36 +0100 |
commit | 25bea735449d4e762e3c5f6b960d5f5b9cf79ac1 (patch) | |
tree | 5850097d1c902ca28daf5bbf2c5cbccb132aedd1 /scene/2d | |
parent | bbee1939579bc5f359af149068cb1e3385038d55 (diff) | |
parent | 8d9619ad4699f32c246cdcbefa3760c70ffaaba6 (diff) |
Merge pull request #54527 from nekomatata/fix-polygon-bone-path-errors
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/polygon_2d.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 7366be5a7d..510746c53f 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -554,7 +554,9 @@ void Polygon2D::set_bone_path(int p_index, const NodePath &p_path) { Array Polygon2D::_get_bones() const { Array bones; for (int i = 0; i < get_bone_count(); i++) { - bones.push_back(get_bone_path(i)); + // Convert path property to String to avoid errors due to invalid node path in editor, + // because it's relative to the Skeleton2D node and not Polygon2D. + bones.push_back(String(get_bone_path(i))); bones.push_back(get_bone_weights(i)); } return bones; @@ -564,7 +566,8 @@ void Polygon2D::_set_bones(const Array &p_bones) { ERR_FAIL_COND(p_bones.size() & 1); clear_bones(); for (int i = 0; i < p_bones.size(); i += 2) { - add_bone(p_bones[i], p_bones[i + 1]); + // Convert back from String to NodePath. + add_bone(NodePath(p_bones[i]), p_bones[i + 1]); } } |