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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-08-28 23:46:42 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-28 23:46:42 +0200 |
commit | 2353c65a1f1393e132940e5fe939c1fd0bc714b6 (patch) | |
tree | 1ed4170580a7caf4e634be0fb37ce72b577658a1 /scene/2d | |
parent | 9450179ff0faf39cc0360bc84d4e44f93d53c014 (diff) | |
parent | 61d3fb36e8d3e573cf7e6a726229b28a0fca5130 (diff) |
Merge pull request #10622 from letheed/patch-1
Allow to disable shadow gradients in Light2D
Diffstat (limited to 'scene/2d')
-rw-r--r-- | scene/2d/light_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 4abb51ef7c..ab8277ecf3 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -434,7 +434,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow_enabled", "is_shadow_enabled"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_buffer_size", PROPERTY_HINT_RANGE, "32,16384,1"), "set_shadow_buffer_size", "get_shadow_buffer_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "shadow_gradient_length", PROPERTY_HINT_RANGE, "1,4096,0.1"), "set_shadow_gradient_length", "get_shadow_gradient_length"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "shadow_gradient_length", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_shadow_gradient_length", "get_shadow_gradient_length"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "shadow_filter", PROPERTY_HINT_ENUM, "None,PCF3,PCF5,PCF9,PCF13"), "set_shadow_filter", "get_shadow_filter"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "shadow_filter_smooth", PROPERTY_HINT_RANGE, "0,64,0.1"), "set_shadow_smooth", "get_shadow_smooth"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_item_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_item_shadow_cull_mask", "get_item_shadow_cull_mask"); |