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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-11 12:05:13 +0200
committerGitHub <noreply@github.com>2019-06-11 12:05:13 +0200
commit227b5d20ee18397d507acbbb7a1f89edc503e713 (patch)
tree7ad3d7946c2afb9b2825ae57dbd0826bbc83b502 /scene/2d
parent8d5bb06ae001d6aac9454490ca2f80a580495499 (diff)
parentf26e9daab53da723a8fb0306b72781c492a5c83c (diff)
Merge pull request #29519 from Ranoller/master
Make tilemap texture origin point top-left.
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/tile_map.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 2b43861eea..b3b6f3175d 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -220,8 +220,8 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const
xform.elements[1].y = -xform.elements[1].y;
offset.y = s.y - offset.y;
}
-
- offset += cell_size / 2 - s / 2;
+ /* For a future CheckBox to Center Texture:
+ offset += cell_size / 2 - s / 2; */
xform.elements[2] += offset;
}
@@ -372,10 +372,11 @@ void TileMap::update_dirty_quadrants() {
if (c.transpose) {
SWAP(tile_ofs.x, tile_ofs.y);
+ /* For a future CheckBox to Center Texture:
rect.position.x += cell_size.x / 2 - rect.size.y / 2;
rect.position.y += cell_size.y / 2 - rect.size.x / 2;
} else {
- rect.position += cell_size / 2 - rect.size / 2;
+ rect.position += cell_size / 2 - rect.size / 2; */
}
if (c.flip_h) {