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authorHiroshi Ogawa <hi.ogawa.zz@gmail.com>2017-10-11 17:46:22 +0900
committerHiroshi Ogawa <hi.ogawa.zz@gmail.com>2017-10-11 17:49:39 +0900
commit130ad806f8dd8e22537a8575ab8c779bafeba357 (patch)
treed7ceb32dd6b88be7aae4417e05092d43e4a1899c /scene/2d
parentda47f58b24daf7920b55dff19cbc484202f1ec37 (diff)
Fix AnimatedSprite frame property slider in editor
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/animated_sprite.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index c2edb173d7..5982556c18 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -298,10 +298,8 @@ void AnimatedSprite::_validate_property(PropertyInfo &property) const {
property.hint = PROPERTY_HINT_SPRITE_FRAME;
- if (frames->has_animation(animation)) {
+ if (frames->has_animation(animation) && frames->get_frame_count(animation) > 1) {
property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1";
- } else {
- property.hint_string = "0,0,0";
}
}
}