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authorRémi Verschelde <rverschelde@gmail.com>2021-07-15 11:43:38 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-07-15 11:48:19 +0200
commit671467b888e9a4281410c8aca283d14b2a49a082 (patch)
tree5211901928f481a8dc80b6d2a8220d7ab715dc59 /scene/2d/visible_on_screen_notifier_2d.cpp
parentf79958a30e1808b8ea71c6c051e7d41f073876fe (diff)
Mono: Remove info dialog discouraging use in production
While there are still various bugs to solve and features to implement, the C# support as of Godot 3.4 is fairly mature and already used by a number of users in production. Now that we default to dotnet CLI as build tool, it also seems to be more reliable than MSBuild. The documentation can (and does for the most part) point out some caveats that users should be aware of, but this info dialog has outlived its intended purpose.
Diffstat (limited to 'scene/2d/visible_on_screen_notifier_2d.cpp')
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