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authorJames McLean <james@mcleanlabs.ca>2015-06-22 21:54:37 -0400
committerJames McLean <james@mcleanlabs.ca>2015-06-22 21:54:37 -0400
commit2f882abb65f185adde9d4f569fe9df022babbc40 (patch)
treeace547f9af307e32cdf9e160cee9ecbf570dcb92 /scene/2d/visibility_notifier_2d.h
parent2f33f820e995ec080fc4a4f36e7cbe3c139613b0 (diff)
parentae28305d7cbe48800c7400992091711517c961ef (diff)
Merge branch 'master' of github.com:okamstudio/godot into development
Diffstat (limited to 'scene/2d/visibility_notifier_2d.h')
-rw-r--r--scene/2d/visibility_notifier_2d.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h
index ce68724630..1f7e4c6d45 100644
--- a/scene/2d/visibility_notifier_2d.h
+++ b/scene/2d/visibility_notifier_2d.h
@@ -74,6 +74,8 @@ public:
ENABLER_PAUSE_ANIMATIONS,
ENABLER_FREEZE_BODIES,
ENABLER_PAUSE_PARTICLES,
+ ENABLER_PARENT_PROCESS,
+ ENABLER_PARENT_FIXED_PROCESS,
ENABLER_MAX
};