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author | James McLean <james@mcleanlabs.ca> | 2015-06-22 21:54:37 -0400 |
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committer | James McLean <james@mcleanlabs.ca> | 2015-06-22 21:54:37 -0400 |
commit | 2f882abb65f185adde9d4f569fe9df022babbc40 (patch) | |
tree | ace547f9af307e32cdf9e160cee9ecbf570dcb92 /scene/2d/visibility_notifier_2d.h | |
parent | 2f33f820e995ec080fc4a4f36e7cbe3c139613b0 (diff) | |
parent | ae28305d7cbe48800c7400992091711517c961ef (diff) |
Merge branch 'master' of github.com:okamstudio/godot into development
Diffstat (limited to 'scene/2d/visibility_notifier_2d.h')
-rw-r--r-- | scene/2d/visibility_notifier_2d.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index ce68724630..1f7e4c6d45 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -74,6 +74,8 @@ public: ENABLER_PAUSE_ANIMATIONS, ENABLER_FREEZE_BODIES, ENABLER_PAUSE_PARTICLES, + ENABLER_PARENT_PROCESS, + ENABLER_PARENT_FIXED_PROCESS, ENABLER_MAX }; |