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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2016-07-09 14:33:30 +0200 |
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committer | GitHub <noreply@github.com> | 2016-07-09 14:33:30 +0200 |
commit | 3a70d4a072fa170ae927e2b416861ccd395f92d2 (patch) | |
tree | 0e5a9055880d02055dcc4e00dea1c8b5d9848ba9 /scene/2d/visibility_notifier_2d.cpp | |
parent | 0e119a91640acbc7643ff1dd1049bf12ca302d21 (diff) | |
parent | f40f360a2c4ca8e6f2a651dbcca3ae82e2abe7a1 (diff) |
Merge pull request #5589 from akien-mga/pr-unused-var
Removing some more unused vars and dead code
Diffstat (limited to 'scene/2d/visibility_notifier_2d.cpp')
-rw-r--r-- | scene/2d/visibility_notifier_2d.cpp | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index 12524a2192..5411950976 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -270,9 +270,6 @@ void VisibilityEnabler2D::_notification(int p_what){ return; - Node *from = this; - //find where current scene starts - for (Map<Node*,Variant>::Element *E=nodes.front();E;E=E->next()) { if (!visible) @@ -293,14 +290,7 @@ void VisibilityEnabler2D::_change_node_state(Node* p_node,bool p_enabled) { RigidBody2D *rb = p_node->cast_to<RigidBody2D>(); if (rb) { - if (p_enabled) { - RigidBody2D::Mode mode = RigidBody2D::Mode(nodes[p_node].operator int()); - //rb->set_mode(mode); - rb->set_sleeping(false); - } else { - //rb->set_mode(RigidBody2D::MODE_STATIC); - rb->set_sleeping(true); - } + rb->set_sleeping(!p_enabled); } } |