summaryrefslogtreecommitdiff
path: root/scene/2d/visibility_notifier_2d.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2020-05-14 13:23:58 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 16:54:55 +0200
commit0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (patch)
treea27e497da7104dd0a64f98a04fa3067668735e91 /scene/2d/visibility_notifier_2d.cpp
parent710b34b70227becdc652b4ae027fe0ac47409642 (diff)
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
Diffstat (limited to 'scene/2d/visibility_notifier_2d.cpp')
-rw-r--r--scene/2d/visibility_notifier_2d.cpp34
1 files changed, 0 insertions, 34 deletions
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 780d08693d..6b03d86e8b 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -49,7 +49,6 @@ bool VisibilityNotifier2D::_edit_use_rect() const {
#endif
void VisibilityNotifier2D::_enter_viewport(Viewport *p_viewport) {
-
ERR_FAIL_COND(viewports.has(p_viewport));
viewports.insert(p_viewport);
@@ -65,7 +64,6 @@ void VisibilityNotifier2D::_enter_viewport(Viewport *p_viewport) {
}
void VisibilityNotifier2D::_exit_viewport(Viewport *p_viewport) {
-
ERR_FAIL_COND(!viewports.has(p_viewport));
viewports.erase(p_viewport);
@@ -81,7 +79,6 @@ void VisibilityNotifier2D::_exit_viewport(Viewport *p_viewport) {
}
void VisibilityNotifier2D::set_rect(const Rect2 &p_rect) {
-
rect = p_rect;
if (is_inside_tree()) {
get_world_2d()->_update_notifier(this, get_global_transform().xform(rect));
@@ -95,44 +92,35 @@ void VisibilityNotifier2D::set_rect(const Rect2 &p_rect) {
}
Rect2 VisibilityNotifier2D::get_rect() const {
-
return rect;
}
void VisibilityNotifier2D::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
-
//get_world_2d()->
get_world_2d()->_register_notifier(this, get_global_transform().xform(rect));
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
-
//get_world_2d()->
get_world_2d()->_update_notifier(this, get_global_transform().xform(rect));
} break;
case NOTIFICATION_DRAW: {
-
if (Engine::get_singleton()->is_editor_hint()) {
-
draw_rect(rect, Color(1, 0.5, 1, 0.2));
}
} break;
case NOTIFICATION_EXIT_TREE: {
-
get_world_2d()->_remove_notifier(this);
} break;
}
}
bool VisibilityNotifier2D::is_on_screen() const {
-
return viewports.size() > 0;
}
void VisibilityNotifier2D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_rect", "rect"), &VisibilityNotifier2D::set_rect);
ClassDB::bind_method(D_METHOD("get_rect"), &VisibilityNotifier2D::get_rect);
ClassDB::bind_method(D_METHOD("is_on_screen"), &VisibilityNotifier2D::is_on_screen);
@@ -146,7 +134,6 @@ void VisibilityNotifier2D::_bind_methods() {
}
VisibilityNotifier2D::VisibilityNotifier2D() {
-
rect = Rect2(-10, -10, 20, 20);
set_notify_transform(true);
}
@@ -154,9 +141,7 @@ VisibilityNotifier2D::VisibilityNotifier2D() {
//////////////////////////////////////
void VisibilityEnabler2D::_screen_enter() {
-
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
-
_change_node_state(E->key(), true);
}
@@ -169,9 +154,7 @@ void VisibilityEnabler2D::_screen_enter() {
}
void VisibilityEnabler2D::_screen_exit() {
-
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
-
_change_node_state(E->key(), false);
}
@@ -184,14 +167,12 @@ void VisibilityEnabler2D::_screen_exit() {
}
void VisibilityEnabler2D::_find_nodes(Node *p_node) {
-
bool add = false;
Variant meta;
{
RigidBody2D *rb2d = Object::cast_to<RigidBody2D>(p_node);
if (rb2d && ((rb2d->get_mode() == RigidBody2D::MODE_CHARACTER || rb2d->get_mode() == RigidBody2D::MODE_RIGID))) {
-
add = true;
meta = rb2d->get_mode();
}
@@ -219,7 +200,6 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
}
if (add) {
-
p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler2D::_node_removed), varray(p_node), CONNECT_ONESHOT);
nodes[p_node] = meta;
_change_node_state(p_node, false);
@@ -235,9 +215,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
}
void VisibilityEnabler2D::_notification(int p_what) {
-
if (p_what == NOTIFICATION_ENTER_TREE) {
-
if (Engine::get_singleton()->is_editor_hint())
return;
@@ -264,12 +242,10 @@ void VisibilityEnabler2D::_notification(int p_what) {
}
if (p_what == NOTIFICATION_EXIT_TREE) {
-
if (Engine::get_singleton()->is_editor_hint())
return;
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
-
if (!visible)
_change_node_state(E->key(), true);
E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler2D::_node_removed));
@@ -280,13 +256,11 @@ void VisibilityEnabler2D::_notification(int p_what) {
}
void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
-
ERR_FAIL_COND(!nodes.has(p_node));
if (enabler[ENABLER_FREEZE_BODIES]) {
RigidBody2D *rb = Object::cast_to<RigidBody2D>(p_node);
if (rb) {
-
rb->set_sleeping(!p_enabled);
}
}
@@ -295,7 +269,6 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
-
ap->set_active(p_enabled);
}
}
@@ -304,7 +277,6 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
AnimatedSprite2D *as = Object::cast_to<AnimatedSprite2D>(p_node);
if (as) {
-
if (p_enabled)
as->play();
else
@@ -316,14 +288,12 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
GPUParticles2D *ps = Object::cast_to<GPUParticles2D>(p_node);
if (ps) {
-
ps->set_emitting(p_enabled);
}
}
}
void VisibilityEnabler2D::_node_removed(Node *p_node) {
-
if (!visible)
_change_node_state(p_node, true);
nodes.erase(p_node);
@@ -339,7 +309,6 @@ String VisibilityEnabler2D::get_configuration_warning() const {
}
void VisibilityEnabler2D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_enabler", "enabler", "enabled"), &VisibilityEnabler2D::set_enabler);
ClassDB::bind_method(D_METHOD("is_enabler_enabled", "enabler"), &VisibilityEnabler2D::is_enabler_enabled);
ClassDB::bind_method(D_METHOD("_node_removed"), &VisibilityEnabler2D::_node_removed);
@@ -361,18 +330,15 @@ void VisibilityEnabler2D::_bind_methods() {
}
void VisibilityEnabler2D::set_enabler(Enabler p_enabler, bool p_enable) {
-
ERR_FAIL_INDEX(p_enabler, ENABLER_MAX);
enabler[p_enabler] = p_enable;
}
bool VisibilityEnabler2D::is_enabler_enabled(Enabler p_enabler) const {
-
ERR_FAIL_INDEX_V(p_enabler, ENABLER_MAX, false);
return enabler[p_enabler];
}
VisibilityEnabler2D::VisibilityEnabler2D() {
-
for (int i = 0; i < ENABLER_MAX; i++)
enabler[i] = true;
enabler[ENABLER_PARENT_PROCESS] = false;