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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-14 23:09:03 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-14 23:09:03 +0200 |
commit | 00949f0c5fcc6a4f8382a4a97d5591fd9ec380f8 (patch) | |
tree | 2b1c31f45add24085b64425ce440f577424c16a1 /scene/2d/touch_screen_button.cpp | |
parent | 5046f666a1181675b39f156c38346525dc1c444e (diff) | |
parent | 0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (diff) |
Merge pull request #38738 from akien-mga/cause-we-never-go-out-of-style
Style: Remove new line at block start, enforce line between functions, enforce braces in if and loop blocks
Diffstat (limited to 'scene/2d/touch_screen_button.cpp')
-rw-r--r-- | scene/2d/touch_screen_button.cpp | 105 |
1 files changed, 43 insertions, 62 deletions
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 590cc1e6c4..4597300db8 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -36,104 +36,96 @@ #include "scene/main/window.h" # void TouchScreenButton::set_texture(const Ref<Texture2D> &p_texture) { - texture = p_texture; update(); } Ref<Texture2D> TouchScreenButton::get_texture() const { - return texture; } void TouchScreenButton::set_texture_pressed(const Ref<Texture2D> &p_texture_pressed) { - texture_pressed = p_texture_pressed; update(); } Ref<Texture2D> TouchScreenButton::get_texture_pressed() const { - return texture_pressed; } void TouchScreenButton::set_bitmask(const Ref<BitMap> &p_bitmask) { - bitmask = p_bitmask; } Ref<BitMap> TouchScreenButton::get_bitmask() const { - return bitmask; } void TouchScreenButton::set_shape(const Ref<Shape2D> &p_shape) { - - if (shape.is_valid()) + if (shape.is_valid()) { shape->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update)); + } shape = p_shape; - if (shape.is_valid()) + if (shape.is_valid()) { shape->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update)); + } update(); } Ref<Shape2D> TouchScreenButton::get_shape() const { - return shape; } void TouchScreenButton::set_shape_centered(bool p_shape_centered) { - shape_centered = p_shape_centered; update(); } bool TouchScreenButton::is_shape_visible() const { - return shape_visible; } void TouchScreenButton::set_shape_visible(bool p_shape_visible) { - shape_visible = p_shape_visible; update(); } bool TouchScreenButton::is_shape_centered() const { - return shape_centered; } void TouchScreenButton::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_DRAW: { - - if (!is_inside_tree()) + if (!is_inside_tree()) { return; - if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) + } + if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) { return; + } if (finger_pressed != -1) { - - if (texture_pressed.is_valid()) + if (texture_pressed.is_valid()) { draw_texture(texture_pressed, Point2()); - else if (texture.is_valid()) + } else if (texture.is_valid()) { draw_texture(texture, Point2()); + } } else { - if (texture.is_valid()) + if (texture.is_valid()) { draw_texture(texture, Point2()); + } } - if (!shape_visible) + if (!shape_visible) { return; - if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) + } + if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { return; + } if (shape.is_valid()) { Color draw_col = get_tree()->get_debug_collisions_color(); @@ -145,80 +137,79 @@ void TouchScreenButton::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { - - if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) + if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) { return; + } update(); - if (!Engine::get_singleton()->is_editor_hint()) + if (!Engine::get_singleton()->is_editor_hint()) { set_process_input(is_visible_in_tree()); + } } break; case NOTIFICATION_EXIT_TREE: { - if (is_pressed()) + if (is_pressed()) { _release(true); + } } break; case NOTIFICATION_VISIBILITY_CHANGED: { - if (Engine::get_singleton()->is_editor_hint()) + if (Engine::get_singleton()->is_editor_hint()) { break; + } if (is_visible_in_tree()) { set_process_input(true); } else { set_process_input(false); - if (is_pressed()) + if (is_pressed()) { _release(); + } } } break; case NOTIFICATION_PAUSED: { - if (is_pressed()) + if (is_pressed()) { _release(); + } } break; } } bool TouchScreenButton::is_pressed() const { - return finger_pressed != -1; } void TouchScreenButton::set_action(const String &p_action) { - action = p_action; } String TouchScreenButton::get_action() const { - return action; } void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { - - if (!get_tree()) + if (!get_tree()) { return; + } - if (p_event->get_device() != 0) + if (p_event->get_device() != 0) { return; + } ERR_FAIL_COND(!is_visible_in_tree()); const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event); if (passby_press) { - const InputEventScreenDrag *sd = Object::cast_to<InputEventScreenDrag>(*p_event); if (st && !st->is_pressed() && finger_pressed == st->get_index()) { - _release(); } if ((st && st->is_pressed()) || sd) { - int index = st ? st->get_index() : sd->get_index(); Point2 coord = st ? st->get_position() : sd->get_position(); if (finger_pressed == -1 || index == finger_pressed) { - if (_is_point_inside(coord)) { if (finger_pressed == -1) { _press(index); @@ -232,14 +223,12 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { } } else { - if (st) { - if (st->is_pressed()) { - const bool can_press = finger_pressed == -1; - if (!can_press) + if (!can_press) { return; //already fingering + } if (_is_point_inside(st->get_position())) { _press(st->get_index()); @@ -268,29 +257,27 @@ bool TouchScreenButton::_is_point_inside(const Point2 &p_point) { } if (bitmask.is_valid()) { - check_rect = false; if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) { - - if (bitmask->get_bit(coord)) + if (bitmask->get_bit(coord)) { touched = true; + } } } if (!touched && check_rect) { - if (texture.is_valid()) + if (texture.is_valid()) { touched = Rect2(Size2(), texture->get_size()).has_point(coord); + } } return touched; } void TouchScreenButton::_press(int p_finger_pressed) { - finger_pressed = p_finger_pressed; if (action != StringName()) { - Input::get_singleton()->action_press(action); Ref<InputEventAction> iea; iea.instance(); @@ -304,14 +291,11 @@ void TouchScreenButton::_press(int p_finger_pressed) { } void TouchScreenButton::_release(bool p_exiting_tree) { - finger_pressed = -1; if (action != StringName()) { - Input::get_singleton()->action_release(action); if (!p_exiting_tree) { - Ref<InputEventAction> iea; iea.instance(); iea->set_action(action); @@ -328,8 +312,9 @@ void TouchScreenButton::_release(bool p_exiting_tree) { #ifdef TOOLS_ENABLED Rect2 TouchScreenButton::_edit_get_rect() const { - if (texture.is_null()) + if (texture.is_null()) { return CanvasItem::_edit_get_rect(); + } return Rect2(Size2(), texture->get_size()); } @@ -340,8 +325,9 @@ bool TouchScreenButton::_edit_use_rect() const { #endif Rect2 TouchScreenButton::get_anchorable_rect() const { - if (texture.is_null()) + if (texture.is_null()) { return CanvasItem::get_anchorable_rect(); + } return Rect2(Size2(), texture->get_size()); } @@ -352,22 +338,18 @@ void TouchScreenButton::set_visibility_mode(VisibilityMode p_mode) { } TouchScreenButton::VisibilityMode TouchScreenButton::get_visibility_mode() const { - return visibility; } void TouchScreenButton::set_passby_press(bool p_enable) { - passby_press = p_enable; } bool TouchScreenButton::is_passby_press_enabled() const { - return passby_press; } void TouchScreenButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture); ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture); @@ -417,7 +399,6 @@ void TouchScreenButton::_bind_methods() { } TouchScreenButton::TouchScreenButton() { - finger_pressed = -1; passby_press = false; visibility = VISIBILITY_ALWAYS; |