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author | Juan Linietsky <reduzio@gmail.com> | 2021-09-07 11:59:46 -0300 |
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committer | GitHub <noreply@github.com> | 2021-09-07 11:59:46 -0300 |
commit | 93aa158b5e1b3b11c3482834504e791c3898baf0 (patch) | |
tree | dd0de472b6a31e4878a765025990d08977619320 /scene/2d/tile_map.h | |
parent | 88c3e3180a52b2460429dfc031555392394fd97d (diff) | |
parent | 4bd7700e89f4476a3b2c76e7bed4263a111b3c09 (diff) |
Merge pull request #52277 from groud/implement_array_property_hint
Implement properties arrays in the Inspector.
Diffstat (limited to 'scene/2d/tile_map.h')
-rw-r--r-- | scene/2d/tile_map.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 4e2d76a7b7..3ac50fc7cc 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -308,8 +308,10 @@ public: static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0)); // Layers management. - void set_layers_count(int p_layers_count); int get_layers_count() const; + void add_layer(int p_to_pos); + void move_layer(int p_layer, int p_to_pos); + void remove_layer(int p_layer); void set_layer_name(int p_layer, String p_name); String get_layer_name(int p_layer) const; void set_layer_enabled(int p_layer, bool p_visible); |