diff options
author | Saracen <SaracenOne@gmail.com> | 2015-11-18 23:18:10 +0000 |
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committer | Saracen <SaracenOne@gmail.com> | 2015-11-18 23:18:10 +0000 |
commit | dd00452997122029dd2f74a278574d781fd2bf5f (patch) | |
tree | e36f0c62cac499500724c2929100c042972d1a5c /scene/2d/tile_map.cpp | |
parent | c1d19ad258139c73e7aa81cf6e1fbd99e1bfe38b (diff) | |
parent | 94fdd01241749cb7a575ed5f9fa4c7bbb286901a (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
Conflicts:
drivers/gles2/shader_compiler_gles2.cpp
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 418ee192b2..167b637bdc 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1031,13 +1031,12 @@ Vector2 TileMap::world_to_map(const Vector2& p_pos) const{ switch(half_offset) { case HALF_OFFSET_X: { - if (int(ret.y)&1) { - + if ( ret.y > 0 ? int(ret.y)&1 : (int(ret.y)-1)&1 ) { ret.x-=0.5; } } break; case HALF_OFFSET_Y: { - if (int(ret.x)&1) { + if ( ret.x > 0 ? int(ret.x)&1 : (int(ret.x)-1)&1) { ret.y-=0.5; } } break; |