summaryrefslogtreecommitdiff
path: root/scene/2d/tile_map.cpp
diff options
context:
space:
mode:
authorm4nu3lf <m4nu3lf@gmail.com>2016-06-19 00:28:10 +0100
committerm4nu3lf <m4nu3lf@gmail.com>2016-06-22 19:34:12 +0100
commitcfa11777c0a031c0f3f556b27240dc4d789e3cd6 (patch)
treee0f80d06122d55a25dae816bf0d2430f1debd610 /scene/2d/tile_map.cpp
parente69e50040b51d3cba4bb38b848bac6ed003640d7 (diff)
AnimationTreePlayer filters improved
Now the AnimationTreePlayer filters for Blend2 and OneShot nodes behave as expected, that is the main animation is not affected by the secondary animation if the track is filterd out for arbitarily complex trees.
Diffstat (limited to 'scene/2d/tile_map.cpp')
0 files changed, 0 insertions, 0 deletions