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authorHendrik Brucker <hendrik.brucker@mail.de>2022-02-12 02:46:22 +0100
committerHendrik Brucker <hendrik.brucker@mail.de>2022-02-12 02:46:22 +0100
commitb396fd4eef36d23fa7325b13a4b8e120f1f000c9 (patch)
treedab3f153b0ee03a4435bb293e68330b635d7787b /scene/2d/tile_map.cpp
parent36892b7fc8633d450dd54e2266147b7a5677bb97 (diff)
Improve compilation speed (forward declarations/includes cleanup)
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 02ca1ba2aa..cd39e08682 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -31,7 +31,7 @@
#include "tile_map.h"
#include "core/io/marshalls.h"
-
+#include "scene/resources/world_2d.h"
#include "servers/navigation_server_2d.h"
Map<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlapping_coords_and_peering_bits() const {