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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-04-27 10:08:26 +0200 |
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committer | GitHub <noreply@github.com> | 2022-04-27 10:08:26 +0200 |
commit | 8dfa12cae729258155fbad51ed41f1bb3ad1006a (patch) | |
tree | 15a556638bbff71f35e8b42879ccd6570e1f64fb /scene/2d/tile_map.cpp | |
parent | f8cfff2aa6adcb2665f237d487611f8b2a63099f (diff) | |
parent | de4c97758af117af97fad58e4a80ffeba0154ba8 (diff) |
Merge pull request #59979 from bruvzg/cpp_check2
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 85cea0d915..cab57146b1 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -2512,10 +2512,10 @@ void TileMap::_set_tile_data(int p_layer, const Vector<int> &p_data) { uint32_t v = decode_uint32(&local[4]); // Extract the transform flags that used to be in the tilemap. - bool flip_h = v & (1 << 29); - bool flip_v = v & (1 << 30); - bool transpose = v & (1 << 31); - v &= (1 << 29) - 1; + bool flip_h = v & (1UL << 29); + bool flip_v = v & (1UL << 30); + bool transpose = v & (1UL << 31); + v &= (1UL << 29) - 1; // Extract autotile/atlas coords. int16_t coord_x = 0; |