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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-05-28 22:25:18 +0200
committerGitHub <noreply@github.com>2019-05-28 22:25:18 +0200
commit84331549db2673aed93a7714e57015c66717df17 (patch)
tree13a161fd40bd6430883a71080a2f9e976fe2b5a0 /scene/2d/tile_map.cpp
parent80f7a19569a5bb978e3f7977319089ddf15432ac (diff)
parent7a8e4f64b8a95ab8f70dabff5658501cc88f9f6b (diff)
Merge pull request #28896 from Ranoller/master
Fix tilemap displaced textures and shapes
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp97
1 files changed, 19 insertions, 78 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 3dc0f46676..86be8762d4 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -202,47 +202,27 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const
Size2 s = p_sc;
Vector2 offset = p_offset;
- if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT)
- offset.y += cell_size.y;
- else if (tile_origin == TILE_ORIGIN_CENTER) {
- offset += cell_size / 2;
- }
-
- if (s.y > s.x) {
- if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose))
- offset.y += s.y - s.x;
- } else if (s.y < s.x) {
- if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose))
- offset.x += s.x - s.y;
- }
-
if (p_cell.transpose) {
SWAP(xform.elements[0].x, xform.elements[0].y);
SWAP(xform.elements[1].x, xform.elements[1].y);
SWAP(offset.x, offset.y);
SWAP(s.x, s.y);
}
+
if (p_cell.flip_h) {
xform.elements[0].x = -xform.elements[0].x;
xform.elements[1].x = -xform.elements[1].x;
- if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT)
- offset.x = s.x - offset.x;
- else if (tile_origin == TILE_ORIGIN_CENTER)
- offset.x = s.x - offset.x / 2;
+ offset.x = s.x - offset.x;
}
+
if (p_cell.flip_v) {
xform.elements[0].y = -xform.elements[0].y;
xform.elements[1].y = -xform.elements[1].y;
- if (tile_origin == TILE_ORIGIN_TOP_LEFT)
- offset.y = s.y - offset.y;
- else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
- offset.y += s.y;
- } else if (tile_origin == TILE_ORIGIN_CENTER) {
- offset.y += s.y;
- }
+ offset.y = s.y - offset.y;
}
- xform.elements[2].x += offset.x;
- xform.elements[2].y += offset.y;
+
+ offset += cell_size / 2 - s / 2;
+ xform.elements[2] += offset;
}
void TileMap::update_dirty_quadrants() {
@@ -390,64 +370,25 @@ void TileMap::update_dirty_quadrants() {
rect.size.x += fp_adjust;
rect.size.y += fp_adjust;
- if (rect.size.y > rect.size.x) {
- if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose))
- tile_ofs.y += rect.size.y - rect.size.x;
- } else if (rect.size.y < rect.size.x) {
- if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose))
- tile_ofs.x += rect.size.x - rect.size.y;
- }
-
- /* rect.size.x+=fp_adjust;
- rect.size.y+=fp_adjust;*/
-
- if (c.transpose)
+ if (c.transpose) {
SWAP(tile_ofs.x, tile_ofs.y);
+ rect.position.x += cell_size.x / 2 - rect.size.y / 2;
+ rect.position.y += cell_size.y / 2 - rect.size.x / 2;
+ } else {
+ rect.position += cell_size / 2 - rect.size / 2;
+ }
if (c.flip_h) {
rect.size.x = -rect.size.x;
tile_ofs.x = -tile_ofs.x;
}
+
if (c.flip_v) {
rect.size.y = -rect.size.y;
tile_ofs.y = -tile_ofs.y;
}
- Vector2 center_ofs;
-
- if (tile_origin == TILE_ORIGIN_TOP_LEFT) {
- rect.position += tile_ofs;
-
- } else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
-
- rect.position += tile_ofs;
-
- if (c.transpose) {
- if (c.flip_h)
- rect.position.x -= cell_size.x;
- else
- rect.position.x += cell_size.x;
- } else {
- if (c.flip_v)
- rect.position.y -= cell_size.y;
- else
- rect.position.y += cell_size.y;
- }
-
- } else if (tile_origin == TILE_ORIGIN_CENTER) {
-
- rect.position += tile_ofs;
-
- if (c.flip_h)
- rect.position.x -= cell_size.x / 2;
- else
- rect.position.x += cell_size.x / 2;
-
- if (c.flip_v)
- rect.position.y -= cell_size.y / 2;
- else
- rect.position.y += cell_size.y / 2;
- }
+ rect.position += tile_ofs;
Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id);
Color modulate = tile_set->tile_get_modulate(c.id);
@@ -471,7 +412,7 @@ void TileMap::update_dirty_quadrants() {
Vector2 shape_ofs = shapes[j].shape_transform.get_origin();
- _fix_cell_transform(xform, c, shape_ofs + center_ofs, s);
+ _fix_cell_transform(xform, c, shape_ofs, s);
xform *= shapes[j].shape_transform.untranslated();
@@ -523,7 +464,7 @@ void TileMap::update_dirty_quadrants() {
if (navpoly.is_valid()) {
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
- _fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
+ _fix_cell_transform(xform, c, npoly_ofs, s);
int pid = navigation->navpoly_add(navpoly, nav_rel * xform);
@@ -573,7 +514,7 @@ void TileMap::update_dirty_quadrants() {
}
Transform2D navxform;
navxform.set_origin(offset.floor());
- _fix_cell_transform(navxform, c, npoly_ofs + center_ofs, s);
+ _fix_cell_transform(navxform, c, npoly_ofs, s);
vs->canvas_item_set_transform(debug_navigation_item, navxform);
vs->canvas_item_add_triangle_array(debug_navigation_item, indices, vertices, colors);
@@ -593,7 +534,7 @@ void TileMap::update_dirty_quadrants() {
Vector2 occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
- _fix_cell_transform(xform, c, occluder_ofs + center_ofs, s);
+ _fix_cell_transform(xform, c, occluder_ofs, s);
RID orid = VS::get_singleton()->canvas_light_occluder_create();
VS::get_singleton()->canvas_light_occluder_set_transform(orid, get_global_transform() * xform);