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author | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-10-13 12:12:25 +0200 |
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committer | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-10-13 12:12:25 +0200 |
commit | 48fb43035cdece5629db4966153144ab35467b4d (patch) | |
tree | cdf63e9caf3115172073153db1410efd8699be77 /scene/2d/tile_map.cpp | |
parent | e4288bf7283376adc274860744203faad34d83ec (diff) |
Fix TileMap memory leak
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r-- | scene/2d/tile_map.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 222ec986b0..a98312f059 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -798,8 +798,9 @@ void TileMap::_rendering_cleanup_layer(int p_layer) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); RenderingServer *rs = RenderingServer::get_singleton(); - if (!layers[p_layer].canvas_item.is_valid()) { + if (layers[p_layer].canvas_item.is_valid()) { rs->free(layers[p_layer].canvas_item); + layers[p_layer].canvas_item = RID(); } } |