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author | Samuel Wilson <yokomeshi@gmail.com> | 2022-04-17 22:31:33 -0500 |
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committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2022-04-27 09:35:33 +0200 |
commit | a4c38aa92e942bba0a8f7f674b05875f45127b2e (patch) | |
tree | 38b62bd38960cc9151c59b3d6f4bad9c61031d0f /scene/2d/sprite_2d.h | |
parent | e89fc52ec62c247c4d88e3592972426173bb24a7 (diff) |
Fix TileMap::set_pattern offsets
Currently it is trying to use the target coordinates (i.e., in the destination TileMap) to pull from the pattern, rather than the pattern-local coordinates.
Diffstat (limited to 'scene/2d/sprite_2d.h')
0 files changed, 0 insertions, 0 deletions