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author | Gordon MacPherson <gordon@gordonite.tech> | 2021-08-14 07:42:18 +0100 |
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committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2021-09-21 13:56:47 +0200 |
commit | 1881b3adc555f84cce8d9a0b0231bb2aa1b10d2d (patch) | |
tree | 554dcc9d7ba3afdd4e3fa938161defb202aad3ea /scene/2d/sprite_2d.h | |
parent | 91960b7b81523cb545b2dfb47c235cf21dd460f3 (diff) |
Improve GDScript Editor and Improve latency
Improvements:
- GDScript Highlighter is faster by 25% as keys are smaller (hashes instead of strings)
- Removes message queue from _apply_settings_change to allow resize to work correctly
- Some performance fixes are pending still
Note: this resolves the code editor behaving badly when resizing in debug builds
Diffstat (limited to 'scene/2d/sprite_2d.h')
0 files changed, 0 insertions, 0 deletions