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authorRémi Verschelde <rverschelde@gmail.com>2022-01-12 12:28:43 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-01-12 14:36:02 +0100
commit8c76ad188b45e6ae34f073d0bbfa38710e60d320 (patch)
treef6015fa0ee7bdd977031fda7c29728c07d104bf9 /scene/2d/sprite_2d.cpp
parentd98d327868e6542720a2d5c39e95541e2e8aa109 (diff)
glslang: Fix support for building against public/system library
Fix include paths to support both vendored and system-installed glslang. Remove usage of the private `StandAlone` bits. Requires us to vendor a copy of `DefaultTBuiltInResource` (or provide our own customized one) as glslang doesn't provide it in its public API. Also removes unused C interface as it's not well encapsulated and depends on `StandAlone`. Fixes #56307.
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